Hi ! This is my latest personal project. It started as an exercise for a workshop I was teaching last February, but I was way more excited about it than the students, so I kept working on it during the past few months.
It was initially an Eevee project, but it turned out I didn’t really need it to work in real time, so I ended up switching to Cycles for the final renders. Besides the textures that were made using Substance Designer and a final edit in Darktable, everything was created and rendered in Blender.
I don’t know that game, but I’ll check it out ! I did a very simple lighting setup, a couple of suns (warm and cold) plus a couple of very soft, very diffuse area lights to lighten up some spots that would have been too dark otherwise.
You can check what the scene looks like and what my setup was for the addon. Besides, I did a bit of compositing (dispersion, vignette, grain, glare…) in Blender and Darktable. Hope that helps !
Yesssss very obviously haha. I actually found the actual lookout tower that was used as a model in the game while browing the interwebz and based my work on it as well ! Thanks !