All done with Blender, exept for post-pro, which is done in Darktable. Render engine - Cycles. Textures from cgtexture.
Also I “drew” colormap for leaves color variation.
Sky is just a gradient.
All done with Blender, exept for post-pro, which is done in Darktable. Render engine - Cycles. Textures from cgtexture.
Also I “drew” colormap for leaves color variation.
Sky is just a gradient.
Great scene! But maybe you could’ve scaled the ground up, because in the left top corner you can see the edge corner of the ground. And maybe a picture of a forest in the back so that it looks like the scene is bigger? But as it is, it’s still quite awesome.
Now I see, thanks for reply.