First animation from a serious newbie

Here’s a page link to my first efforts with Blender. The apology on the page says it all. While I think the clip is midly humorous, it is about what you would expect from a person who has been doing 3D for two months. This was my bootstrap project.

http://home.attbi.com/~biggernoise/Animations.htm

One thing I do like is the motion, I think I did a reasonable job on that. I especially like the way he recoils when the cart is launched.

I’m going back to the woodshed to spend some more time on textures and modeling.

-Andy

Hehe… very nice :slight_smile:

Congrats.

Stefano

Very cute, and very good for a noob. I’d say that the camel looks a bit dinosaurish. A simple fake fur texture, even just an image map would have fixed that.

As for your Matrix-spin, you should have put it just after the camel’s head has gone through the needle, highlighting the camel’s silly deformation. After all, that was the whole point of the exercise, and it kind of blows by at the end.

Nice concept. Nice work. Look forward to seeing more clever things from you in the future.

Wow!!!

I wish my first animations looked as good as this!!! :wink:

Matt

Blend on, and blend well!!!

Thank you for your kind words. I may try a couple of the suggestions, but I don’t think that I’ll recomposite the whole thing, that was a lot of work.

Thanks again,
-Andy

Excellent animation for someone so new to Blender and 3D. Be looking for future work.
Paradox

I’d say it’s good for a ‘serious newb’ … you’ve put it together nicely in places…

the glowing rings and sound effects accompanying is nice I thought… and the idea of cutting to the zoom in while it’s still happening is kewl… although the camera placement/speed/direction could be looked at again…

kinda all high tech… then we see a camal standing in a sleigh that was borrowed from some childs stage play :stuck_out_tongue:

oh yeah… the matrix attempt didn’t go down with me well… it suddenly cut out and it span round slowly showing me the camels ass… it’s pretty decent of you to show us what happens in the tunnel aswell, also making it not quite fit through the hole in the needle - but - who can argue with time and space with high tech gear like that!

nice job! :wink:

I certainly knew that it would look neat to those who didn’t know what they were looking at (e.g., family and friends) and I hoped it would be ‘good for a newbie’ from the people who did know what they are looking at (e,g., this forum).

Thanks for noticing the dissolve while starting the rings, I liked that part as well. The second establishing shot is what starts while the rings are started and I was trying to give a hint of the length of the track, and introduce this poor, clueless camel. I kind of liked that shot as well, can you tell me how you would have moved that camera differently? Or was this the specific one that you were refering to?

The cart was a dissapointment for me. If you check out the model, the wheels, axels, and the braces to hold things are actually modeled fairly accurately. The cart itself does look like it was made from a cardboard box. I think that something like a jet cockpit with an open front would work better, then (assuming the camel model was updated magically as well) I could show the poor beast reacting to the intense acceleration.

One thing I ran into was exactly how to slow the time for the shot down the track. It happens really fast, as you probably noticed. I used a Time IPO for the ‘matrix’ shot, I need to get better at them. My Time IPO boxed me into a corner that I didn’t have the time to work my way out of. I may do a mini app that can allow you to construct a ‘real’ timeline, and then insert segments of accelerated time for slo-mo sequences. It would then write all of the Time IPO curves. However, this may be a high tech solution to what is really an artistic problem. Perhpas the best way to do a slo -mo is simply to slow everything down at that point, and not mess with the Time IPO.

The matrix attempt was a victim of a mistake in the layout of the course. I set up the rings too close to the end of the track, and had done a lot of work with IPOs before I got to the matrix cam and realized there was no way I could go around the front of the camel like I wanted to. Incidentally, I also wanted to have the camel wiggle his toes right before shooting through the rings (in an echo of the Road Runner cartoons). Alas, I had boxed myself in with the Time IPO and couldn’t quite figure a way out. That’s also why the shot seems to hold a bit longer than you would expect, I had put in some time for that motion, but then I couldn’t get it to happen. Arrrgh.

Of course, harkyman’s suggestion made the most sense, I should have done the matrix thing as his head went through the needle. My reaction upon reading that, was why the heck didn’t I think of that?

And the not quite fitting, I knew I should have clipped those frames. There seemed to be a certain limit to how far an object can be crushed by a size IPO, it seemed that if I took it any further, the reaction was really strange. Of course, now I realize that what I probably should have done was dup the objects into a separate scene and scale them up, so the camel didn’t have to be crushed down quite so far.

There’s a saying that I keep in my office by John Holt, “We learn something by doing it. There is no other way.” A sincere thank you to all for helping me learn.

-Andy

very nice!! as this was your first animation you did very good job… you covered most of the things in animation, so I’m sure you learned a lot during the way…
and the character moving is very good… camera angles, cutting the scenes need a little work though… the matrix-effect is in the wrong place :slight_smile: it should be where the camel goes through the loop…
oh, and in the first watch I didnt understand anything that just happened :slight_smile: in the second watch… well, he goes really fast, and those blue rings give him extra speed, and then he goes through the loop… why?
“back to the future IX” ?

.b