Hi There,
I’ve been doing interior architectural renders since returning back to Blender after a few years away.
Tried my first attempt at an outdoor scene, modelled off of a design found on Houzz (https://tflandscapes.com )
Trees created with MTree addon.
Rendered approx 3 1/2 hours at 750 samples. Denoised in Blender
Please let me know what you guys think!
5 Likes
meetdilip
(meetdilip)
September 12, 2020, 9:13pm
2
Nice work. How did you paint the corner tiles on the roof ?
Thanks!
It’s just a regular wood texture, but as far as the UV unwrapping, I just used the basic blender auto unwrapping, and then manually selected and rotated all that weren’t aligned properly!
1 Like
meetdilip
(meetdilip)
September 12, 2020, 9:38pm
4
I see. You manually drew the corner tiles, right ? And then apply the texture. Looks very real world.