First attempt at realistic outdoor scene

Hi There,

I’ve been doing interior architectural renders since returning back to Blender after a few years away.

Tried my first attempt at an outdoor scene, modelled off of a design found on Houzz (https://tflandscapes.com)

Trees created with MTree addon.

Rendered approx 3 1/2 hours at 750 samples. Denoised in Blender

Please let me know what you guys think!

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Nice work. How did you paint the corner tiles on the roof ?

Thanks!

It’s just a regular wood texture, but as far as the UV unwrapping, I just used the basic blender auto unwrapping, and then manually selected and rotated all that weren’t aligned properly!

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I see. You manually drew the corner tiles, right ? And then apply the texture. Looks very real world. :slight_smile: