Nathan: Yhea, I had a few chuckles while doing the script, even more when recording it. However I also had some frustration because my mic is pretty crappy and I couldn’t get the clear crisp audio I wanted.
I agree about the bopping of the head, however, the character was very limited and only had 2 bones for the body, 1 for each right and left top and bottom lids so thats 4 bones, and only 5 bones to control the mouth. So very very very simple limited rig. Was a little hard to work with but I learned from it which is the essential.
Nice lip-synch on the Matrix thingy However, I find that your character doesn’t move much, we cannot really feel his emotions. This is basically what I was trying to do with fuzz.
As far as the BGC goes, I won’t finish it, I have an idea for another animation which I am currently developing concepts and storyboards for I am wanting to get better at animation, not modeling or rigging since I think I pretty much got that already Next one will be cartoon as well, since it renders faster. This time will involve two characters interacting with each other