The BBI is a .gif and linked with relative path
I cant supply this blend… NDA
Ill try with another format as well with another blend file.
I also try to make a blend reproducing the prob.
Well you wouldn’ tbe the first sending me NDA blend files. Official Blender developers get that more often because studios want instant bugfix/feedback.
I will check with some gif file - Give me a minute
Brecht just informed me that Quicktime handles the gif import. Since the win64 version is not compiled with the QuickTime SDK (no 64bit version there AFAIK), there is no GIF handling.
And there is no need to hurry, eventhough i apreciate it. It isn´t imperative for my work at the moment.
I just noticed it, because i use BBIs as positioning mask for the renders.
It´s like the good old Civilization style… Isometric with surface fields and the buildings are “sprites” (yeah i am from the C64 aera) to be overlayed. and i load the surface as BBI to have a nice feedback if the building fits the landscape and if it sits where it should.
Works perfectly in 2.48x32 so i simply stick with this one by now