So here’s my first crack at a game character. Still have to do the texture maps. I’d like to rig him and import him into Unity to see how that works. But that’s a ways off, one step at a time. This has been a great crash course on the Blender sculpt tools.
@dfa yeah, definitely, but the drawing is just amazing too! Look at that color version! Man i wish i had drawing skills…
Just a minor nitpicky thing though, i noticed you had triangles in some places, but it looks like they dont bring the hi res mesh down or cause any strange deformations…