First Finished model (Megaman Enemy)

Newbie work
any comment are welcome
thx
http://img247.imageshack.us/img247/9616/paktani2yx6.jpg

cute, but he doesnt look like a mega-man, more like DotMan. I like the helmet, but his shoes are too shiny (unless they are supposed to be).

:eek:
it’s not megaman
it’s megaman enemy
the one who usually hide with his helmet and then shoot the megaman
(wew old time game…)

btw
thx for the comment

actually i create it using a model from toys
and it created using plastic
that’s why I create a mirror like
but I agree it’s too shiny
do you know how to make the reflection blur?

Good work. It looks nice and clean. I’d raise the specularity of the helmet a bit

Ah yeah, a Met (Metall, Metool, Mettaur) AKA ‘Hard Hat’…

It would be nice if you extrude the green parts on the helmet a bit.

Well, that certanly made my eyes bug out. In a good way! :smiley: Haven’t played the games in a good while so the first thing that came to mind was E.G. Fire Man (and then Magma Dragoon, hate hate hate kill kill kill die die die x_x), so it was a little shocking for a moment and then I was like, “Oh yeah, one of THOSE.”

My brain says he should be standing on orange bricks with maybe a few blades of grass inbetween . . . not sure why.

i think that’s the first time i’ve seen one of them in 3d… cool!

@Yoeri:thx man, actually i used the same material for helmet and his leg

@Sago:thx. I don’t know his name, is it “metal head”? or “helmet head”? I can’t extrude it since it’s only a texture. what can I make is using displacement map technique, but I can’t use high value for displacement map(it will make him weird and broke his helmet)

@Star Weaver:thx man, sorry to disappoint you a bit. I create this because this is the easiest megaman enemy that I can create( don’t expect too much on newbie:D)

@venar303: thx, just see the new one, is it still cool enough?

This a new update image:

http://img47.imageshack.us/img47/964/paktani3ez2.jpg

This is a few change I made:
-add area lighting
-add world texture
-add very small displacement map in head (about 0.015)
-and a few minor problem

I want to say sorry to admin and moderator
since this section should be a finished project(no update)
thx for comment

its cute…nice hat…