I did the “Model a Silver Goblet” tutorial (http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Model_a_Silver_Goblet_cylinder) to help me learn to solve some smoothing problems I was having modeling a guitar for another project (http://blenderartists.org/forum/showthread.php?t=107714).
I decided to take a shot at making a glass material that might render well, and I’m pleasantly surprised with the results. (Even the glass gave me a thumbs up.) Anyway, this is the first time I’ve tried to do something realistic rather than cartoonish, and I’ve only been using blender for a month or two, so I’m anxious to hear what you all think.
This is all very new for me, so I welcome harsh crits. I need to learn, and that’s the best way.