First Indigo Render

(NurbNerd) #1

This is my first attempt at rendering using Indigo. Not much of a scene, just getting everything working OK before rendering a project.

This render is after 23 h, 17 m, 49 s on an AMD X2 3600+ 2GB RAM machine. I had the camera aperature set to f8 and the shutter speed to 1/125. I thought that it would be a little sharper focus, maybe it just needs to render a little longer? Why are there black lines around the eyes? Is there a way to get rid of this? Any other comments besides “well…it’s a white monkey”. :smiley:

Display took 1.42525 s
Time elapsed: 23 h, 17 m, 49 s
Done 3316990000.00000 samples (6910.39583 samples per pixel)
39549.49245 samples / second (25.28477 micro-seconds / sample)

Attachments


0 Likes

(Isidore) #2

It doesn’t look our of focus to me. The black lines are caused by the fact that suzzane is not one mesh, the eyes are detached from the head :eek:. So when you subsurface it they form gaps.

0 Likes

(NurbNerd) #3

Isidore,
It looks sharper on my CRT monitor as opposed to the LCD I was viewing it on earlier.

0 Likes

(Lord of the Rings Junkie) #4

That is one clean render… And one white monkey!:smiley:

runs

0 Likes

(Tynach) #5

Hmm… Should be sharper on an LCD. Try matching your screen resolution to that which is native for your monitor.

0 Likes

(Myke) #6

What size did you render that at? I’m not sure but if this is not really big, the long rendertime wasn’t really necessary :wink:

Other than that - Indigo’s cool, huh? Now put some .nk materials on it or start playing around with the phyiscal sun and sky, that’s where the real fun begins…
And it is really sharp here, don’t worry - I also don’t think you need to mess with the camera settings too much, usually the defaults give good (sharp) results.

0 Likes

(Tom Telos) #7

Seven thousand samples per pixel??

Might you settle for, say, 700 ?

And reduce the render time to two-and-a-half hours??

0 Likes