First makehuman model render in Blender

Let me know what you think http://awalker.freeservers.com/show/makehuman.jpg

I know it doesn’t look completely female, but I can’t tell what the targets are mostly, to sciencetific, I’m still working on the hair texture and the makehuman scrip have a flaw with the mouth, “Looks like a female joker” The base of the nimple sticks out that it’s notice, but as everything else it’s looking ok. I’m mostly concern with the skin texture, how ever, blender texture and material don’t do well. Hopefully it will be improve in the next release.

http://awalker.freeservers.com/show/makehuman.jpg[/img]

i think the eyebrows are set a little to far apart. but other than that the lighting looks good. youre right about the lips though. but good job so far.

You mean the nipple is fine ? What can be done about the lighting ?

You’re right, the nipple looks like it sticks out a little too much, but hey some women are like that. as for the lighting, it looks good except its a little too bright on the chest.

the makehuman scrip have a flaw with the mouth, “Looks like a female joker”

You did not read the documentation. There is a chapter about the closed mouth. It is also on the MakeHuman homepage:

http://www.kino3d.com/MakeHuman/index.php?id=120&lang=english

Env

I had, thats how I got the female head, well, most of it, is he saying to rotate it in edit mode or mand art to fix the problem ?

In edit mode, rotate the mouth edges on the ground of the mand articulation point.

Env

Ok, will try.