Okay so here is one of my first ‘finished’ models. Followed a tutorial for Blender on CGArena. I am pretty happy with it. It is the best I have done with any sort of 3D modeling program and Blender in general. Thanks for looking.
Blender Render:
Render in Indigo (first time using Indigo, trying to learn how to use it):
Can I give some constructive ciriticism? This is only a guideline.
Well, it’s not bad for a start! But you definately need to study up some anatomy. Just the basics. The nose and eye areas are sculpted pretty well, but you need to look at the form of lips. You have sculpted them exactly like many people draw them when they do not understand what they are drawing. Knowledge here is power.
Try analize the human skull (for example). How does the Jaw bone relate to the skull, and how does the muscle tissue relate to the overal shape of the head. Check out some anatomy books. Look for stuff from Andrew Loomis. I know his drawig books was available for download somewhere (his books are free). He explains the way the human form is build in a ingenious way.
Or tie someone to a chair and look at his face. Try to see why it looks the way it looks. Mmm,…
In all honesty the guy I modeled (the reference pic) the guy had a big head and saggy chin but ehh I will fix it up (most likely going to start a new model, female head). But I will definitely go back to my anatomy books (I studied anatomy last year in College). Thanks!