So ive been learning blender casually for about 2 months now, havent done anything really serious with it yet but im getting there. i took some ref pics of myself and started using edgeloop techniques ive read about various places to try to build my face. so far heres what i have:
I had some problems with the nose and chin due to bad perspective on the shot from my front, but ive managed to work around alot of it so far. im gonna try to finish out the whole skull and eventually texture/hair it and whatnot. ill keep progress updated.
the skull seems a bit cone-headish to me, i have long hair(and lots of it!) so i traced the outline of my skull too large, im working on bringing that down to a more reasonable size right now.
[edit] so as not to double post - i did more and started ears. spooky eyes!