I am trying to make a game where you shoot a target with a bow, and as the levels progress, the target gets smaller, moves, etc.
Right now, my first problem is making the arrow start moving on a click and keep going with a positive X force. I tried combining an always sensor with a mouse sensor, an AND actuator, and then the motion, but it didn’t work.
Then, I want the arrow to be aimed with mouse movement, would this involve using a ray from the “character” (camera)?
This is my first big attempt at making a game that does not involve a ball rolling around!