But like I said, it is far from pure.The only thing all blender is the star field.
the model for this (mesh model not the wife model ) came from renderosity in poser free stuff ( one that was free for personal and commercial just to be sure ) and the hair came with it. I remodeled it by getting Ddee to stand by a white wall and takeing a flashlight and butcher paper, taped the paper over the flashlight and cut a small slit in it. then I projected the line on her face. Then I took pics with a digital camera at a 45 degree angle to her. after doing this at her profile, halfway between her profile and edge of her eye, edge of her eye, middle of her eye, outer edge, etc,etc ( it helps to have a really really patient wife for this part ) I took the pics and drew a hi-contrast line on the pics in another layer in a paint program, saved this layer, used it as a rotoscope picture in blender. set the head on the pic, lined the camera up at a 45 degree angle, and just adjusted the mesh to fit the many pictures. The result is actually very very close to what she really looks like.
for the hair, I placed a purple (worked better against the background ) plane halfway back, painted hair black and rendered. opened in paint prog, made purple the trans color, and worked the heck out of it. then composited it back together.
But now I am going to redo it all with Manuel’s BlenderMakeHead , to try to get the file smaller. But I’ll probebly keep my hair.