I’ve been a Blender user for years, though I am just starting to feel confident enough to post. Blender has equalled (maybe even surpassed) Zbrush as my favorite program, and I use both together. My worflow for this image is:
Blender Basemesh, initial sculpt, UV’s
Zbrush Sculpt, displacement, normals, specular, and texture
32 bit displacement saved over as .exr in blender
Beard and eyebrows in Blender particle system
Blender internal render with Amb, Occ. and sss
Final adjustments in PSP
Comment and criticism are most welcome, it’s the best way for me to learn.