ive modeled a few simple designs but id like something a tad harder now
something that takes longer than a few hours…
but i cant texture, ARGHHH!!! so ima learn how to do that then think of something to model…
ive been thinking bout a diet coca cola can with water droplets on it or lightning mcqueen from the film cars
As a noob who started out trying to do cars, my advice is to wait with that. It was way too much for me, and I completely drowned myself in that, and actually lost interest in CG after that. Now i’ve started up again and I’m just modeling very basic stuff like my pen and a key. I can make some pretty decent results, which motivates me to do more and that way I can increase the difficulties of the projects as i go along. Thats how it is for me at least
I suck at texturing too, bit again the simple models help me get better each time I make a new one
Yeah looks ok so far…make them a little taller tho i think Also, the material you have on them currently, give it a little more gloss, not too much tho!
Once you finish your can, dice, caltrops and Rubiks cubes are also good entry level subjects… then eventually the Lego Man (it might even be a rite of passage).
EDIT: Sorry, I misread original post, I thought you were also looking for more topics after the can.
i have a plane, i set material to diffuse default settings, i add a texture, i select UV in the texture generator i unmap the plane, i go to the image editor and scale it out…
when i scale out the texture should appear smaller right? its not?
okay well ive decided on my next project, ima make a pistol for my bullet scene, and then a bolt action rifle hehehe
if anyone can explain to me how to add a blender model into a already existing blender file you would be stars
and if anyone could tell me how to finish off the coke can to make it a tad more realistic? (eg how to add the coca cola paint job?)
thanks guys
EDIT: okay the pistol is F*@KING hard!!! erghhhh
next model? lol