Newcomer here, I started using Blender around 3 and a half weeks ago. I first headed over Blender Guru’s donut tutorial, then his intermediate anvil tutorial series. I messed around with Blender the next 3-4 days until I finally sat down and decided to do my first project. This took me 2 and a half weeks between the project and watching random tutorials for things I didn’t know how to do, with the last week being full on 3-6 hours a day just on the project.
This is a render of my full-time job office. The main challenge for me was that we are not allowed to have any electronics inside the area for security reasons, so half of the stuff I had to sketch (and well, let’s just say I’ve never really drawn much at all). The mouse, keyboard, chair and headset I modeled off reference photos online. The rest was badly drawn sketches with a lot of writing to remember colors, angles and height.
I have since bought some advanced courses that I was taking but decided to first finish this and I’m glad I did. I learned so much from doing this project. By far the most challenging thing to model was the desk chair taking me a full 3 days to finish. I’m still not happy with it fully by the way. The mesh part of it is not accurate to my real desk chair. But well, I couldn’t keep re-doing things.
It was super fun to do, and to see a blank scene with a cube turn into this is very rewarding. It definitely kicked my modeling skills into high gear doing everything from scratch. I still need to practice texture and details a lot. Being my first render there’s a bunch of things I could have probably done better or might need fixing, and that’s what I’m wanting to hear from more experienced folks.
Any suggestions and criticisms will be very much appreciated.
Edit: Got some nice suggestions so here is the revised render!
Edit 2: Rendered a second version, a close up while toying with the lighting and position of objects.