First serious model. Car

http://pub8.bravenet.com/photocenter/album.php?img=49463&usernum=666675754
Incase that doesn’t work heres link everything3d.bravehost.com
Just head to the gallery site is not near completion…
Anyone this is my first model I actually plan to finish and its been through a lot I started with a basic cube and only kind of used refrence pictures extruded a bunch added detail and now I just need tires and maybe fix a few things that people might notice. Oh and i post-processed it to give it that shading.

Is it supposed to look that low-poly? It seems kind of strange to have that look in a still image unless that was part of the artistic statement or part of the design, looks great if you wanna put it in a game. Maybe try subsurfacing it. Textures look pretty good (better than mine when I first started out, [well technically I am, I only started about a month ago, but there seems to be a pretty fast learning curve to Blender]).

Good Luck, hope to see it finished, (as you said :smiley: )!

http://photos.bravenet.com/666/675/754/353C3FF11F.jpg
(quote my post to see the code)

umm, toon shading? I think it may need more polys or different lighting (less specularity?) to look how I think it should…

(got a wire you can show us?)

[img=http://photos.bravenet.com/666/675/754/353C3FF11F.jpg[/img]

It was rendered in blender with normal settings not toon I just made it look like that cause I wanted a comic book style, I got another picture but I badly need another host cause this one won’t let you upload img’s beyond 150k. I added some wires though there in the same place as my car so just head there.
http://www.everything3d.bravehost.com

It looks a little narrow to me. You could widen it evenly if you wanted to by using S middle mouse button, and constraint scaling along the X axis from front view. Then of course there are lattices, numeric entry, and all that.