First successful Flip Fluid sim Render

0001-0120.mkv (4.8 MB)

This animation was an oof and quite a learning curve.

While I wasn’t unfamiliar with flip fluids (having owned for quite some time), I could never spend enough time to be able to get to use it in renders or create animations from it.
I also have actually done animations with Blender before, having done only stills for lack of animation projects, adequate PC specs and… creativity (?)(lol).

I rendered this project in individual frames with two instances running at the same time on half the cores of my CPU (a trick that I found out from here when looking for ways to render frames at the same time), so I learned about 0.01% of sequencer functions.

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