first time texturing...

hello there, well this is the first time im texturing a model so im pretty lost right now. I modelling a WW2 plane recently, and im wondering how i can make the windows transparent so that the pilot can be seen through?, and make differennt sections of the plane have different colours and features. How do i do this.

Also, is there a way of adding more objects on mesh without attaching it to the mesh?. Like for example, a human mesh having clothes etc.

sorry if im being vague here but does anyone have any good turorials and links i can use.

-thank you

Hello,

1rst part of your question: make vertex groups and attribute different materials to each.
2nd part: attach objects to bone systems (Armature). Than, you can play with the constraints and IK solving to have objects temporally depending or free of each other.

Will this help you? Hope so…

ahm yeah… Do you have any links or tutorials mate?

multiple materials

http://wiki.blender.org/index.php/Manual/PartIII/Multiple_Materials

this will show you how to assign different materials
then just make sure you make the windows a glass material

for the clothes - here is a tutorial on rigging and animating a character (which I have assumed you have already modeled) - you can model the clothes to be part of the pilot or separate objects and then have the same armature that deforms the pilot, deform the clothes (add it the same way)
I don’t think the clothes would need to be soft body or cloth as most of the pilot would be obscured by the plane I think the easiest way would be to model the clothes as part of the pilot model and then texture it. (no softbodies)

http://wiki.blender.org/index.php/BSoD/Introduction_to_Character_Animation

ah cheers waylow

hi guys… sorry to hijack this thread, but it’s kind of related…
i know my way around materials and i know very little texturing… for a complete newbie, what would be a good resource to start off with texturing?

The article in the essential blender is how I learned - also superboy13 you tube videos are amazing I can fallow along in real time usually.

hello again. Ok well im nearing the end in modelling. but i am still having problems on how to texture stuff. To date i’ve only learned modelling, can someone please point me in the direction of a tutorial that will help me texture my plane?

-cheers