Fish House

Hi !

I did few sketches of fish houses few time ago and I really wanted to do it in 3D.
As my contract ended recently I had some free time to jump on it !

As usual I worked mostly on Blender, I did all the texturing work on Substance Painter
I learnt a lot working on this, I did a lot of back and forths during the 3D part as new ideas came etc…

I also wanted to create a quick background to add some interest to the render that’s why I used the polygoniq add-on to add the trees and some vegetations.

It was really hard to do the final adjustment but I’m pretty happy with the result !

You can check the full post on Artstation :

I hope you’ll like it too :slight_smile:


What a cool idea – those angler fish have fascinated me since I first saw a picture. Lovely texturing too.


Thanks a lot ! :slight_smile:

beautiful, like it. :blender_logo_64_png:

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It’s cute! :slight_smile: Did you use PBR textures or procedural textures in Blender?

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That’s pretty cool and refreshing, nice concept and well executed (lighting is great).

greetings, Kologe

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Hey ! Thanks :slight_smile:
I used mainly PBR Textures

Light setup is fantastic :slight_smile: very eye catching stuff :slight_smile:

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I featured you on BlenderNation, have a great weekend!

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You’re on the #featured row! :+1:

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Nice one. Love idea, realization is superb.

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sick artwork.Its great that you did the concept art/some sketching too

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