this is my current wip, a underwater scene. I didn’t think it was as near done to put in the finished critique forum. as you can see, i’ve got the basic modeling done and the positions planned out, but i need to work on details and texturing. so far the only acceptable texturing is the sand. i’ve pointed out the places the that need help on texturing with red arrows. i believe the eel and the rock (hardly can tell it’s a rock, i know) need the most texturing work. if anyone could recommend a good method of realistic rock modeling+texturing it would be appreciated. thnx!