Ohh, got it downloaded. Wow, it’s pretty cool, you definitely have more fish in there than I did. %| Lol, my fish were like 400-500 tris each… too high poly I would say, so I only allowed like 6 fish to swim around. %| Haven’t the nerve to remodel/texture/animate them all again…
Yeah you definitely should correct the motion when they hit the wall or a rock. It doesn’t look realistic when they make such a sharp turn.
It would be cool to continue on that one and add a feature that people can make an account, login and feed there fish. Sort of Blender Game Engine pet.
It’s possible if you use python to connect to a database, and interact with them using python network programming.
Sorta like neopets, but in 3d? Ehh, if I were to go down that road, hehe, probably won’t be using fish. ::shivers:: python network programming. Lol, one of these days I’ll probably come up with the nerve to tackle it…
Jason Lin