OK figured this out. Switching out mouses did nothing. Its some sort of a bug. [Blender seems to store the last value you used for your mouse wheel, however I’m not sure if it is saved over all or saved for each object.] It then reapplies that to whatever editing feature you next use where the mouse wheel can contribute. So if you find yourself suddenly jumped way out from the center of your scene, too far away from your object of choice, that is likely why, some other thing you did previously needed you to scroll your wheel a lot.
Unfortunately, that now perpetuates and when you hit proportional edit it’ll use your last scroll value as the proportion size no matter how crazy it may be. The tool panel translate tools can be brought up now but it is meaningless! eg, click on proportional edit in 3d view, click G then mouse click and you can look down in the tools panel and see what the proportion size for the 3D wheel really is. Adjusting it here does nothing, nothing but make you think that you’ve done something! Be sure to turn proportional editing OFF in the tools translate panel then go back to 3D view and turn proportional editing back on. Scroll the wheel UP to decrease the proportion size, hit the mouse Lclick and look back in the tools translate panel to see where you are. Repeat until you proportion size something reasonable. Bottom line, the tool panel translate is good for nothing other than telling you what the proportion size was the last time you hit Lclick!