FIXED: small technical problem

I rendered this tonight (twice actually because I wanted to make sure that I saw right)

for some reason Blender render my head wires with 2 triangles next to the mouth when there is actually a quad.

http://i20.photobucket.com/albums/b219/greasymonkey666/wip/notri.jpg

any ideas why this is happening?

Try deleting the offending face, then filling it again.

Tri problem fixed. It was actually 2 tri and a quad superposed.

http://i20.photobucket.com/albums/b219/greasymonkey666/wip/BlendingLifeNov11_v2.jpg