I rendered this tonight (twice actually because I wanted to make sure that I saw right)
for some reason Blender render my head wires with 2 triangles next to the mouth when there is actually a quad.
any ideas why this is happening?
I rendered this tonight (twice actually because I wanted to make sure that I saw right)
for some reason Blender render my head wires with 2 triangles next to the mouth when there is actually a quad.
any ideas why this is happening?
Try deleting the offending face, then filling it again.
Tri problem fixed. It was actually 2 tri and a quad superposed.