Hey guys, I’m having an issue with texturing. In material mode the texture looks great, is also in the correct place. However when i switch into render mode the texture is all of the sudden on the other side of the head. Keep in mind im new to blender so please keep your explination in noob mode haha.
Share the blend-file. Makes helping much easier.
How do i do that. i tried attachments and that doesn’t work. (sorry about my noobness)
[ATTACH]458193[/ATTACH] Hope this is good
EDIT : Add this skin [ATTACH=CONFIG]458195[/ATTACH]
It´s just a empty file. No need to download.
emptytest.blend (448 KB)
seems to be working here…
There should be a window popping up with an Upload-Manager.
If it´s not working, use Dropbox or any service of your liking
Edit: Too slow. See you got it
I’m bad at this stuff sorry haha
That mesh has two UV maps, “UVMap” and “UVMap.001”. The latter is the correct one for this texture, but unfortunately you have set the former to be the default UV map.
Just specify the correct map in the texture’s mapping settings:
Thank you all !
Oh, to slow…
But I´m glad you have youre answer-
btw. you can pack your textures in the blendfile from the File menu…