fixing a ugly piece of topoligy


ive been trying to fix this ugly piece of topology but cant find the best way to tackle this. Its the area by at the corner by the front window of the car im building but on the body work.

heres blend file


ur file is not compatible with my blender.

i see several mistakes in ur mesh, export it as an OBJ and ill show you. DONT APPLY THE MODIFIERS!

I tried to export as OBJ and i get a text document. I don’t understand why my blend file isn’t compatible.

then give us the text file. we can convert it back into obj.

Start over and do the big pieces first.

Try and run your edge loops like this.

Things like windows and trims can be added later.