Fixing Intersecting Faces

The mesh hairline and eyebrows are intersecting the head and it doesn’t look great. Is there a good/easy way to fix this issue?

Thanks

Show the bigger picture, hard to know what is going on here. if you do not want intersection, extrude/construc it from your base/head mesh.

Here’s a screenshot from further back. Have a look at where the hairline intersects the face.

Thanks

Your character is cartoony so you can extrude the hair piece from the head mesh, and give selected hair polygons a hair material. Or snap the edge vertices of the hair to the underlying shape, but still you need to match the curvature and normals to make the transition nice if you want to keep it a separate mesh.

As well as @kkar said you might also consider using a shrinkwrap modifier and setting the distance to a very low number such as .01 or even .001