Hey, I have question to you guys is there any plugin/addon which fix stretched UV in uv editor? I need to optimize many buildings in blender which has 4-6 different textures and make 1 texture per building (its for game engine purposes).
I have some thing like this:
you see stretched UVs in uv editor, in 3d view it looks ok but I can’t have something like this and I don’t want to fix this all by hand (cuting mesh and placing it in right spot in uv editor
I was thinking maybe there is some easy way to do this, maybe some plugin which do this automatically. If you have any good tips for me please let me know