Fixing the eyes

Hey guys, So anyway, this is my first model and I’m currently working on the eyes. Yet I’ve been having a problem.
when I click Ctrl + N to invert the gray part, the white parts invert themselves instead. Is there anyway to fix this? Please help.

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They are called “normals” don’t worry about them too much until you get to fine tuning your mesh or texturing. The darker part should face towards the inside of the mesh.

Select the faces which normals you want to flip and press “W” to open the specials menu, press “flip normals” from the menu to flip the normals of the selected faces.

to dumb down what he just said… select it, and do W+F