My goal is for an emitter to emit a bunch of particles, each of which has a trail of flames (flames that look like flames, rather than being straight glowing lines). In my current attempt, things start out semi-decent (although the flames could still look more flame-like) but around frame 11, the flames seem to combine and cause a massive explosion.DomainProblem.blend (999.4 KB)
I’m not sure what’s causing the problem, or what settings I should be using to give my particles decent-looking flame trails. Thanks!