Flaming Debris

I wondered if flaming debris was possible.
It seems to work in the viewport, but when I render I get nothing…?
27_flaming_debris.blend (3.8 MB)

There is no camera in the scene. ?

When I add one it renders,

Doh, thanks, it renders now.

What is weird is that I pressed the number pad ZERO key and I get a visual framing, like I am looking through a camera.

Depth of Field of your camera is bugged somehow. Set it to an object and it renders fine (or make 0m aperture size to remove DoF). I’m not sure if this is intended behaviour.