I was wondering if anyone knows of a way to make game text flash using the IPO alpha, and a UV text mode plane. I have my text plane, but when I give it an alpha Ipo to make it fade in and out nothing happens.
I’m not sure if this is possible, but if anyone has a way, that would help a lot.
Ok, after a bit of tweaking I got it going in GLSL. I just put on ObColor in the material settings, and then used Material Ipos to make my text fade in and out. I always figure things out right after after I post here :).