Flat shade issue

Hello. I’ve noticed that when I zoom out from my character shade flat’s active but when I zoom in shade smooth’s active.(I’ve tried activating shade smooth while zoomed out but it doesn’t work) I thought it wouldn’t show in the render so I tested it. Long story short it shows up in the cloth sim and render (mainly in the legs).

i’ve not seen my shade flat/smooth changing regardless of zooming… could this be a pixel type error when zoomed out? for example render at twice the resolution, and scale that back down to the wanted size (or use the 200% setting in render settings) … still occurs?

Hello. thank you for the response. so resolution doesn’t seem to be the issue
but playing around with things it seems like it only happens when I’m in material view mode in
the viewport.( I’m using blender 3.6.1 I went back to an older version and nothing changed. I tried opening another character file. that character didn’t seem to have any problems so it’s just this character. I compared settings and everything’s the same so…) I decided to bake the cloth sim in the solid mode, I don’t see any odd stuff so I guess I’ll just have to avoid using material view mode when
backing with this character