Hey guys, im having trouble with an animation Ive been working on, when i render it, it “flickers”. Ive checked for doubles, and I dont think Ive duplicated the whole mesh (cant find a good way to check it if doubles hasnt worked)
Heres the blend, only 150frames, the textures are just placeholders, and it did the same thing with UV mapped textures i used earlier.
Anyone want to see if they can figure it out?
Thanks for having a look anyway
Camera Rig Walk again1.blend (464 KB)