Well, here is my first post. This is my third model in blender, which I use for about two weeks now, before that I’ve tried to learn maya ple about a year ago, but I haven’t got far, because…well… watermark
This one was still only for learning purposes, and I didn’t even want to post it, but as have tried what UVs are about tonight, the exhibicionist in me awoken, so I added a few things and here it is
It does have a full body, and I was going to set it up for animation, but I got stuck there, can’t really make smooth joints, and I have one of endi’s models to experience on now, so that’s it for this dude. (That’s why it’s not in the WIP section.)
Also there is a non textured version, because as I said before this I didn’t really even know what UVs were about, and I can’t really decide if it’s better without the texturing.
C&C are welcome, but I’m not going to change anything
Ps: It really doesn’t have anything to do with Arjen Lucassen’s masterpiece, it’s just that I didn’t know how to name it, and it looks like as it’s flying.
Ps2: Excuse me for my English, Hungarian here.
Edit-
I hope it works now, thanx endi:)
Sorry about this, but I don’t know which servers are accessible: http://free.x3.hu/erufailon/
Well, here is my first post. This is my third model in blender, which I use for about two weeks now, before that I’ve tried to learn maya ple about a year ago, but I haven’t got far, because…well… watermark
When you get the demo version of maya, houdini and other big 3d apps, it sticks a water-mark (like a opaque maya logo) over the renders, - you cant externally export, and you can’t render anywhere else, so it force you to buy the real thing…