Flip book or comic 3D rigging

Hello, I have a question. I have set a model of a magazine soft cover, not hard cover, my question is how to put the rigg of this model to do the natural movement of a magazine.

Thank you

Are you talking about page turning animation? If so, take a look at this:

thanks, it’s something like this tutorial, only I try to do an animation of a notebook as a comic book. Follow the steps in Part 3 of the tutorial trying to adapt to what I want, however, when I want to join the meshes to remove the UV and make the texture it deforms very rare model, at least it shows when active modifier Subsurf, and not as a set of vertices groups in the lattice or where