[Flip FLops Sole Details]


(marmotta) #1

Hi Guys! : D
How could I avoid that the edges split as shown in the image bellow?
I`m using microdisplace with a different map and settings for each part of the sole (bottom, top and side) … have no idea how to make the transition between the three textures look more smoothly.
Any tip and advice are very wellcome!


reference image



(marmotta) #2




(Mutantgenepool) #3

Maybe give the top and bottom some depth. Just the smallest amount. Like select the top and hit E then enter or a small amount of Bevel.