So, I’ve rendered a simulation which took 5 days. Now, I have a great looking simulation and can see it
via an openGL render or, simply by looking at the rendered view.
blender simply will not render the scene. I can’t use the GPU for rendering (for some reason this crashes blender, even if I set the display to ‘full screen’. It just locks up and says I have nearly infanite time before it can render the next shot.
I tried turning off causicts, lowering the sampling (this is only 50 samples). lowering the light bounces.
Here is the blener file if you have time to look at it - https://www.dropbox.com/s/nslsrg2ys2y1uis/Shot_4.blend?dl=0
- Blender Version: 2.79
- FLIP Fluids Version: For this blender release
- Operating System: window 10
- CPU: Intel Xeon e5-1650 v3 3.5ghz
- GFX: NVIDIA GeForce GTX 1080 Ti
- RAM: 32gig