The blend file is updated to the working version [/edit]
I wouldn’t normally post such a basic question but I haven’t had much luck finding my answer with data mining (I own the manual, have elysiun search page linked to my desktop, and am a google fan). The file is 85k and looking at it you may quickly be able to figure out what my issue is. Frames 1-121 are just like I want them. At frames 122-181 I would like to have the table flip open. Whenever I rotate the top half and and Insert a key at 181 the Interpolated frames are not what I want. I want the table to open as if on a hinge (which I plan to add once I get this figured out).
Is a simple bone what I need? I can’t get the first set of “table slideing” frames to work right when I put an armature bone in. The two halves of the table top don’t move together with any bone position I have tried during the first 120 frames.
I do some wood working and am actually going to build this table so I’ll post some pictures of the real thing as well as this 3d VR part of the project. It’s all just for fun, oh yeah, that and we need a kitchen table and have very little space!
Still learning the many facets of blender… Thanks for the help!