hi, im fairly new to mantaflow, i made a fluid sim with water falling into a box and now i want to make a rubber duck float inside, i searched for tutorials but didnt find much, i was thinking about making a particle and assigning the object as the rendering object , does anyone have any ideas/soloutions? thanks
- make your fluid sim
- make a triangle roughly the size of your duck
- add a shrinkwrap modifier to the triangle:
- put your duck in the scene, centered on the triangle and lowered down enough to seem like it is floating in the water
- parent your duck to the triangle using the vertex (triangle) option.
tada!
float splash.blend (836.3 KB) - CC0 license
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woahhh!! thank you very muuuch ~~~!
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oh i see that the fluid already started pre-filled. how i do that? i only know that water need to poured first
wow thanks alot
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you can make a cube as large as the domain (a bit shorter) and then set the fluid type to geometry
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type: flow => flowtype : geometry
i found this, is this correct?
But, it keep flowing down … not still…
https://youtu.be/dRCvO0RcaE0 here’s the video