Floor or other infinite Object


is there an infinite object in Blender? Or how can I achieve, that objects are shown up to the horizon?
I would simulate some situations, where I need to view f.e. a street disappearing in the vanishing point on the horizon…
When I create a large object it gets cut before it reaches the horizon… even if I increase its lenght it stays cut at the same place.



Blender has limits. Try changing your view properties and change the “clip end” setting. Or if rendering, the clipping values of the camera.