Flowㅤ

Flow

Voronoi fracture created using geometry nodes using this node bellow:

For shading it’s just a ambient occlusion with color ramp

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Help, I keep falling off my chair watching this!

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Nice , well done :heart_eyes:

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Trippy fractal thingy :laughing:

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I lasted 0.5 seconds and said nope can’t cope.

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Nice work. Any insight of how you achieved it will be appreciated.

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Thanks, the voronoi fracture from points created using this setup:

For shader is a ambient occlusion with color ramp

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Thanks, looks simpler then i thought. :+1:

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I featured you on BlenderNation, have a great weekend!

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awesome work, got to play with that setup as well some day!

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You’re on the featured row! :+1:

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This is really cool!

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Is this a symbolic representation of life and death? What lies beyond the hole? I need to know!!!

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