The radial brushed metal on a cylinder.
Not yet, but I am sure there is something I am doing wrong.
Thank you so much for your answer. I finaly made it work.
The issue was that my origin needed to be rotated in the Y axis.
That solved the issue.
This is by far the best investment I did with addons. I am using it all the time. As an Industrial Designer this is priceless. Are there any updates coming? Just curious. Where can we read about “news” ?
Yes I have update in the pipes More feature in the node tree, more mask, more nodes…
I post some test in the the discord, in the “Improvement idea” channel.
Does the current version work with blender 3.0?
Yup. Works just fine from what I’ve seen.
Thanks. I’ll try it.
I’m using your addon’s node cavity and it doesn’t appear when I look at the model from afar.
I have other edge nodes that work in cycles and I bake them to use them in eevee that are easily visible from afar.
is there any configuration in your node cacity to make it more evident?
Your website is down for maintenance, no access to the manual right now :(. Please add an offline manual into the add-on. Keep up the good work.
Hello Oct, Materializer doesn’t have a documentation. To learn how to use the addon, I made a starter course. I advise to follow it. All links are in the starter course html file.
For an efficient help I advise to use the discord : https://discord.gg/3uPv3fv
You will access to me and the community. We can share images, files and videos in live.
Man, that’s two days from now. I don’t wanna wait that long!