I have a new character for a series of cartoon shorts I want to do. Meet Fluffy. She runs a small diner in the heart of a small town.
I do have a question when turning the hand as in twisting the wrist to open a doorknob, how do you turn the hand? From the wrist, or from the elbow?
In the attached picture I turned the hand from the wrist, and you can clearly see the twist at the wrist. When I’ve tried it from elbow I get a noticable twist there. I’m not a fan of either.
I got to thinking would it make sense to add a wrist bone and another bone in the forearm just so I could better emulate twisting the wrist. On this character that seems like overkill, but if I were looking for realism, maybe I’d try that.
Anybody got thoughts or advice?