Ever go to bake a fluid sim, and all the other objects in your scene get moved/rotated???
Not sure whats happening here…
Ever go to bake a fluid sim, and all the other objects in your scene get moved/rotated???
Not sure whats happening here…
Are they collision objects? Is the physics thinking that the water is pushing them around? Water has weight … are they “dynamic?”
The objects that move are outside the domain and have no physics applied.
Basically everything outside the domain BUT the camera gets rotate on z 90 and then flipped on y 180.
Ive tried locking them to no avail