Fluid bursts out of obstacle

Hey everyone,

I got a little problem with the fluid engine. I made an domain (set Noslip on), a vase whicj is an ‘obstacle’ (also Noslip on) and a Fluid volume inside the vase. But when I run the simulation, the fluid seems to totally ignore the obstacle stats filling the domain-cube!
I want the fluid to stay in the vase so later I can drop the vase so the fluid drops out of the vase towards the floor. So… does anyone know what I’m doing wrong?

Thanks in advance,
Iska

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The most likely thing is that you haven’t re-calculated the normals (Ctrl+n), especially if you created the bottle using the spin function.

So, in edit mode, select all vertices, remove doubles, and re-calculate the normals.