Fluid + Collision...?

Hello everyone!

First of, I hope I’m not asking a question that has already been answered a trillion times, I did my best searching.:wink:

To get to the point - I have a working fluid simulation, and I also have a simple cube which I want to be affected (flushed away) by the fluid. I’ve tried various combinations with the Fluid and Collision options without any success. How is it possible to make the fluid collide with the cube, and then flush it away?

Here’s a screenshot of the scene: LINK

Thanks in advance:)