Hey there people. I am making a montage of various blednder animations for an art class, and I ran into a problem. For the scene, I want a medium sized water chink to fall on a control sphere, wait a few seconds, then drop to the ground, however, my problem is, is that in the control sphere (physics>fluid>control) I am trying to figure out how to make it stay active for about 2 seconds, then drop. In the properties area for the control sphere, I made the start time 0.000, and the end time 2.000, but the water particles just keep being pulled into the sphere. Any help? THANK YOU MUCH!!!
– Kimzey